We'll give the player the ability to zoom a camera in and out when it occupies the full screen. We'll restrict the max and min zoom levels, and tie in a GUI.Label to simulate a camera focal length readout.



We'll give the player the ability to zoom a camera in and out when it occupies the full screen. We'll restrict the max and min zoom levels, and tie in a GUI.Label to simulate a camera focal length readout.
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