
Training Center
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Deferred Lighting
Unity optimizes lights in a scene by using one of three rendering paths - deferred lighting, forward rendering, and vertex lit. The benefits of all three are discussed as well as how to enable them. We also go over the settings on individual lights as they relate to the lighting optimization.
Unity optimizes lights in a scene by using one of three rendering paths - deferred lighting, forward rendering, and vertex lit. The benefits of all three are discussed as well as how to enable them. We also go over the settings on individual lights as they relate to the lighting optimization.
Additional Info
- Runtime 05 min 45 sec
- Software Unity