Training Center

Creating A Terrain

Creating A Terrain

Unity ships with a terrain engine that is perfect for shaping outdoor terrain and vegetation. Come away from this module with the ability to create your own lush landscape complete with trees, grass, rocks, water, wind, and sky. You’ll also be able to use the Tree Creator to make your own custom trees!

Next Training Module:

Adding Interactivity

Learn how to set up your canvas in this introduction to Unity’s terrain engine.

Additional Info

  • Runtime 03 min 51 sec
  • Software Unity
Begin to shape your terrain by painting in mountains and riverbeds.
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  • Runtime 03 min 56 sec
  • Software Unity
Add color to your landscape with custom textures.
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  • Runtime 05 min 10 sec
  • Software Unity
Use Unity’s tree placement tools to randomize tree location, size, and color.
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  • Runtime 04 min 09 sec
  • Software Unity
Use Unity’s powerful tree creator tool to procedurally generate your own trees for your terrain.
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  • Runtime 16 min 37 sec
  • Software Unity
Wind zones automatically blow your terrain elements around in predetermined patterns.
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  • Runtime 04 min 34 sec
  • Software Unity
Add 2D grass billboards and 3D meshes that take advantage of the terrain engine’s optimization, placement, and wind features.
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  • Runtime 07 min 27 sec
  • Software Unity
Add a simple light, skybox, and water prefab to polish off your scene.

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  • Runtime 06 min 08 sec
  • Software Unity

Heightmaps are 2D representations of your terrain, and can be used to communicate with other engines and 3D programs.

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  • Runtime 06 min 19 sec
  • Software Unity
The Asset Store has a healthy selection of extensions for your terrain tools, adding support for more advanced sculpting, node-based rover and road editing, and mobile OpenGL support.
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  • Runtime 01 min 27 sec
  • Software Unity
A short conclusion recapping what was covered in the preceding tutorial.
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  • Runtime 01 min 23 sec
  • Software Unity

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inspirational | Rabbi Barry W Kallenberg