
Training Center
- Design & Theory
-
- Audio
- Engines & SDKs
-
- Unity
-
- Interface
- Game Builds
- Techniques
-
- Audio Features
- Deferred Lighting
- Occlusion Culling
- Texture Settings
- Image Effects
- Vector Snapping & Marquee Selection
- Binocular GUI
- Triggered Cameras In Unity
- Door Functionality in Unity
- Unity Particle Effects
- Inventory GUI
- Gun Muzzle Flash & Raycast Bullets
- Character Selection Menu
- Creating A Terrain
- Coding
- Mobile
- Asset Integration
- UDK
-
- Interface
- Game Builds
- Coding
- Level Design
- Source
-
- Level Design
- Asset Integration
-
- Source Machinima Choreography
- Source Machinima Cinematography
- Custom Props & Animation with Softimage
- Custom Props & Animation with Maya
- Custom Props & Animation with 3Ds Max
- Source Creature Rigging
- Modifying & Recompiling Source Characters
- Custom Props & Animation with Maya
- Custom Props & Animation with 3Ds Max
- Custom Props & Animation XSI
- Coding
- GameSalad
- 3D Art & Animation
-
- Maya
- 3ds Max
- Softimage
-
- Interface
- Modeling
- Texturing
- Rigging & Animation
- Blender
-
- Interface
- Modeling
- Texturing
- Rigging & Animation
- Mixamo
- 2D Art & Design
-
- Photoshop
-
- Interface
- Textures
- Concept Art
- Graphics
- Substance Designer
-
- Interface
- Asset Creation
- Asset Integration
- Audio
-
- Melodyne
-
- Interface
- Sound Effects
- Logic
-
- Interface
- Music
- Web
-
- WordPress
Creating A Terrain
Unity ships with a terrain engine that is perfect for shaping outdoor terrain and vegetation. Come away from this module with the ability to create your own lush landscape complete with trees, grass, rocks, water, wind, and sky. You’ll also be able to use the Tree Creator to make your own custom trees!
Next Training Module:
Additional Info
- Runtime 03 min 51 sec
- Software Unity
Additional Info
- Runtime 03 min 56 sec
- Software Unity
Additional Info
- Runtime 05 min 10 sec
- Software Unity
Additional Info
- Runtime 04 min 09 sec
- Software Unity
Additional Info
- Runtime 16 min 37 sec
- Software Unity
Additional Info
- Runtime 04 min 34 sec
- Software Unity
Additional Info
- Runtime 07 min 27 sec
- Software Unity
Additional Info
- Runtime 06 min 08 sec
- Software Unity
Heightmaps are 2D representations of your terrain, and can be used to communicate with other engines and 3D programs.
Additional Info
- Runtime 06 min 19 sec
- Software Unity
Additional Info
- Runtime 01 min 27 sec
- Software Unity
Additional Info
- Runtime 01 min 23 sec
- Software Unity