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Chapter 11 - Importing & Using Assets

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Here we introduce Unity's workflow for utilizing original assets. We'll use the Asset Importer for FBX files, audio files, and Photoshop PSDs.

Video Information

  • Runtime: 03 min 07 sec
  • Software: Unity

1 comment

  • Roger Routsong

    According to the chapter 11 dialog, there is an asset folder somewhere for this section. Where do I find it on your site for download? Among other things, it contains a .FBX file called Lurch.
    Also, Is there a way to increase the size of the video presentation. It is so small that I cannot see or follow many of the instructor's movements. For example he said to find Lurch. Print in the video is so small that I can not see the print to know for sure that I am spelling Lurch correctly. I am on a PC with a 19" monitor.
    Being a newby to Unity, the instruction to this point in your program is very good and I have learned many things about Unity that I would have found very challenging on my own.
    Thanks,
    Roger...

    Roger Routsong Saturday, 07 January 2012 19:51 Comment Link
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