Training Center

Chapter 12 - Levels & Enemy Spawning

Please join a membership below to view this video.

d3 - All Access

We have to create a system of levels that spawn more and more knights as the game progresses. We'll have to track the total enemies in play and then instantiate more enemy prefabs once they're all gone.

Video Information

  • Runtime: 13 min 39 sec
  • Software: Unity
Login to post comments

Chapter List

Questions? ¿Preguntas? 有问题吗? Domande? Вопросы? 質問はありますか? सवाल? الأسئلة؟
This email address is being protected from spambots. You need JavaScript enabled to view it.

About design3

design3 is THE game production web portal. Whether you’re an industry veteran keeping up with new tools and trends or an aspiring developer searching for professional training, expert advice and career tips – design3.com is where you need to be.

Sign-up for our newsletter!

:

Copyright © 2006 - 2012 design3. All rights reserved.

Sign In or Become a member

Facebook user?

You can use your Facebook account to sign into our site.

Log in with Facebook

LOG IN