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Chapter 1 - Introduction

We're going to create an enemy bot that detects when a player is in range and then shoots toward him. We're also going to make a patrol bot that actively seeks out the player and shoots toward him.

We'll give the player health so the enemy bots can actually hurt and kill the player. We'll also address an issue with the neutral bot AI from the Basic Artificial Intelligence Part 1 Module.

Video Information

  • Runtime: 05 min 55 sec
  • Software: Unity
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