
Training Center
- Design & Theory
-
- Audio
- Engines & SDKs
-
- Unity
-
- Interface
- Game Builds
- Techniques
-
- Audio Features
- Deferred Lighting
- Occlusion Culling
- Texture Settings
- Image Effects
- Vector Snapping & Marquee Selection
- Binocular GUI
- Triggered Cameras In Unity
- Door Functionality in Unity
- Unity Particle Effects
- Inventory GUI
- Gun Muzzle Flash & Raycast Bullets
- Character Selection Menu
- Creating A Terrain
- Coding
- Mobile
- Asset Integration
- UDK
-
- Interface
- Game Builds
- Coding
- Level Design
- Source
-
- Level Design
- Asset Integration
-
- Source Machinima Choreography
- Source Machinima Cinematography
- Custom Props & Animation with Softimage
- Custom Props & Animation with Maya
- Custom Props & Animation with 3Ds Max
- Source Creature Rigging
- Modifying & Recompiling Source Characters
- Custom Props & Animation with Maya
- Custom Props & Animation with 3Ds Max
- Custom Props & Animation XSI
- Coding
- GameSalad
- 3D Art & Animation
-
- Maya
- 3ds Max
- Softimage
-
- Interface
- Modeling
- Texturing
- Rigging & Animation
- Blender
-
- Interface
- Modeling
- Texturing
- Rigging & Animation
- Mixamo
- 2D Art & Design
-
- Photoshop
-
- Interface
- Textures
- Concept Art
- Graphics
- Substance Designer
-
- Interface
- Asset Creation
- Asset Integration
- Audio
-
- Melodyne
-
- Interface
- Sound Effects
- Logic
-
- Interface
- Music
- Web
-
- WordPress
Animation View

Brought to you by the Unity Demo Team. Unity can animate almost any game property including position, rotation, and component parameters, offering a developer a great deal of control over animation interactivity. Unity also pairs well with custom imported animations, as you can both trigger and modify them with the Animation View.
We show you how to use the basics of the Animation View. Learn how to use keyframes and bezier curves to create your own animations without the need of an external application. Any transform property can be animated, as can parameters of any attached component.
Additional Info
- Runtime 06 min 18 sec
- Software Unity
Animation Events allow you to use the animation timeline to trigger other events in-game. We'll call a function that plays a sound a key moments in the animation. The ability to call functions as a linear timeline progresses is a novel and powerful way to add features to your game.
Additional Info
- Runtime 05 min 14 sec
- Software Unity