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Introduction To UDK Landscape Tool
This Unreal Development Kit training module will introduce you to the Landscape Edit tool. You’ll learn how to use the Landscape Edit options to create and edit landscape meshes in a similar way you would create and edit terrains. Then you’ll learn about materials, and create and apply a custom animated texture to your landscape. Finally, you’ll learn how to export heightmaps and layers so that you can then import them back into UDK to use on your landscapes.
Familiarize yourself with UDK's newest development tool, UDK Landscape Edit.
Additional Info
- Runtime 03 min 51 sec
- Software UDK
The Landscape Edit tool has a level of detail scale that is reflected in different colors and grid square sizes.
Additional Info
- Runtime 01 min 31 sec
- Software UDK
In this chapter we'll be learning to create a landscape as well as painting some height onto it.
Additional Info
- Runtime 01 min 11 sec
- Software UDK
This chapter will introduce you to the brush settings in the Landscape Edit tool.
Additional Info
- Runtime 01 min 54 sec
- Software UDK
In this chapter you'll learn to use the many tool options in the Landscape Edit tool.
Additional Info
- Runtime 03 min 10 sec
- Software UDK
The addition of a directional light to your scene will allow you to see the detail of your landscape editing.
Additional Info
- Runtime 01 min 06 sec
- Software UDK
Review a custom created material using UDK's Material Editor.
Additional Info
- Runtime 03 min 23 sec
- Software UDK
Follow along as we create a custom material from scratch using UDK's Material Editor.
Additional Info
- Runtime 09 min 33 sec
- Software UDK
Apply your newly created material onto your landscape.
Additional Info
- Runtime 07 min 07 sec
- Software UDK
Using a Panner node in UDK's Material Editor, you'll add an animation effect to your material.
Additional Info
- Runtime 04 min 41 sec
- Software UDK
In this chapter you'll learn to import and convert a terrain into a landscape.
Additional Info
- Runtime 02 min 52 sec
- Software UDK
Learn to export your heightmap and material layers to a RAW file format so that they can be used in other UDK scenes
Additional Info
- Runtime 00 min 50 sec
- Software UDK