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NIUI Essentials
This set of video tutorials will teach you the fundamentals for creating Kinect-based games in UDK. You'll learn the basics for setting up the NIUI API for use with UDK and then move on to build a simple Kinect game. By the end of the series you'll have finished a small Kinect based dodgeball game.
In this chapter you'll learn the proper steps for setting up your development environment.
Additional Info
- Runtime 11 min 56 sec
- Software Visual Studio, UDK
Review the code files for the NIUI API and what they control.
Additional Info
- Runtime 02 min 39 sec
- Software Visual Studio
Setup you Main.uc script to communicate with your NIUI_Core.
Additional Info
- Runtime 04 min 28 sec
- Software Visual Studio, UDK
In this tutorial you'll be creating the game's basic structure for applying bone rotations to a skeletal mesh.
Additional Info
- Runtime 15 min 47 sec
- Software Visual Studio, UDK
In this chapter you'll setup the animation tree so NIUI can get the rotations from OpenNi and apply them to specified bones on your skeletal mesh.
Additional Info
- Runtime 13 min 30 sec
- Software Visual Studio, UDK
Setup a skeletal controller in your SimplePawn script so you can apply the rotations on our skeletal mesh.
Additional Info
- Runtime 12 min 20 sec
- Software Visual Studio, UDK
In this chapter we'll take some time to break down what we wish to accomplish in the following project.
Additional Info
- Runtime 02 min 14 sec
Create a simple HUD that will provide feedback to the person playing your game.
Additional Info
- Runtime 13 min 48 sec
- Software Visual Studio, UDK
In this chapter we'll create the functionality for controlling our dodgeball in UDK.
Additional Info
- Runtime 13 min 54 sec
- Software Visual Studio, UDK
In this chapter we'll create a ball spawner that will generate balls when they are needed.
Additional Info
- Runtime 14 min 04 sec
- Software Visual Studio, UDK
In this chapter we'll create some functionality to control our avatar's left and right movements.
Additional Info
- Runtime 08 min 19 sec
- Software Visual Studio, UDK
