Training Center

Composing Theme Music With Logic Pro

Composing Theme Music With Logic Pro

This training module will get you started with creating music for mobile games using Logic Pro. First you’ll learn about creating basic drum and string loops, then you'll move on to quantizing your MIDI controller notes and adding effects to your tracks. Finally you'll bounce the final version of your song for use in mobile platforms. This is the second module in the Logic Pro series.

In this introductory chapter we'll explain the initial steps to creating theme music for video games.

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  • Runtime 01 min 32 sec
  • Software Logic Pro
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In this chapter we'll review the theme song's drum beat before creating our own.

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  • Runtime 03 min 51 sec
  • Software Logic Pro

Upon completion of this tutorial you'll be able to create a basic drum beat.

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  • Runtime 03 min 31 sec
  • Software Logic Pro

In this chapter we'll review the theme song's string loop and then we'll move on to creating it.

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  • Runtime 00 min 57 sec
  • Software Logic Pro

Learn to create and edit loops using the Piano Roll tool.

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  • Runtime 06 min 00 sec
  • Software Logic Pro

After completing this chapter you'll be able to edit your MIDI controller's inputs using the Quantize option.

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  • Runtime 01 min 13 sec
  • Software Logic Pro

Watch and listen as we explain how the melodic lead for the 51 Run theme song was created.

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  • Runtime 01 min 45 sec
  • Software Logic Pro

Follow along as we recreate the melody from 51 Run.

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  • Runtime 04 min 34 sec
  • Software Logic Pro

Add embellishments to your existing audio tracks to produce a theme song with more kick.

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  • Runtime 03 min 42 sec
  • Software Logic Pro

Learn to add effects to your music using Logic Pro's Space Designer and Bitcrusher.

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  • Runtime 05 min 20 sec
  • Software Logic Pro

Learn how to automate the faders within Logic Pro's Mixer.

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  • Runtime 03 min 24 sec
  • Software Logic Pro

Learn an additional way to edit the level of your tracks.

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  • Runtime 01 min 35 sec
  • Software Logic Pro

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