In this chapter you'll learn to use the materials and clusters within Softimage 2011. These are necessary for organizing and texturing your 3D objects.


design3 is THE game production web portal. Whether you’re an industry veteran keeping up with new tools and trends or an aspiring developer searching for professional training, expert advice and career tips – design3.com is where you need to be.
Sign-up for our newsletter!
You can use your Facebook account to sign into our site.