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Maya 2011 - Intermediate Exercise
Use the tools and techniques shown in the previous Maya 2011 training modules to create a jelly jar. This intermediate exercise will go through the complete process of polygon modeling, detailing, UV mapping, and texturing 3D objects for use in video games. This is the fourth and final module in Maya 2011 3D Content Creation Fundamentals.
Taking what you've learned from previous Maya 2011 3D Content Creation tutorials, you'll model a mason jar from scratch.
Additional Info
- Runtime 22 min 19 sec
- Software Maya
Learn to change your Smooth UV Tool options.
Additional Info
- Runtime 01 min 22 sec
- Software Maya
Prepare your model for texturing by creating a UV map for your jar and lid.
Additional Info
- Runtime 11 min 02 sec
- Software Maya
Create a texture for your jar model using Photoshop.
Additional Info
- Runtime 17 min 30 sec
- Software Maya, Photoshop
Through the use of specular mapping you'll add detail to your mason jar.
Additional Info
- Runtime 07 min 04 sec
- Software Maya, Photoshop
