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3D Content Creation - Autodesk Maya
Learn the fundamentals of the Autodesk's Maya interface as well as professional techniques for polygon modeling, texture application, and more. Learn to generate props from scratch, and follow step-by-step instruction walking you through creating your own game-ready humanoid characters.
In this chapter we give a brief overview of the user interface and the many tools that make up Maya.
Additional Info
- Runtime 13 min 02 sec
- Software Maya
The attribute editor is a tool used to change details to a very specific level.
Additional Info
- Runtime 04 min 24 sec
- Software Maya
Using the camera to navigate around your 3D model is important. In this chapter learn use the camera and its functions.
Additional Info
- Runtime 02 min 49 sec
- Software Maya
Learn to use the camera bookmarks to remember certain camera perspectives.
Additional Info
- Runtime 04 min 15 sec
- Software Maya
The use of groups and layers are great way to manage you camera views.
Additional Info
- Runtime 06 min 36 sec
- Software Maya
Learning to use hierarchies is vital when creating 3D models. In this chapter we will cover the basics of the hierarchy menu.
Additional Info
- Runtime 05 min 21 sec
- Software Maya
Learn the many tools used in manipulating your objects.
Additional Info
- Runtime 05 min 36 sec
- Software Maya
Proper knowledge of the outline tool is highly useful when you want to edit a certain part of your model.
Additional Info
- Runtime 05 min 03 sec
- Software Maya
In this chapter we use just primitives to create a robot from scratch.
Additional Info
- Runtime 10 min 32 sec
- Software Maya
In this chapter we learn to activate and use the component selection menu.
Additional Info
- Runtime 03 min 07 sec
- Software Maya
The shelf is a great way to access certain tools at the touch of a button.
Additional Info
- Runtime 02 min 54 sec
- Software Maya
Learn the many uses of the transformation tools to change and transform your objects.
Additional Info
- Runtime 04 min 28 sec
- Software Maya
