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Blender 2.5 - Modeling Introduction
This beginner training module will teach you the basics of 3D content creation in Blender 2.5. This module will introduce you to modeling in Blender and cover topics such as components, quads vs. tris, duplication, curves, and more. This is the third module in Blender 2.5 Content Creation Fundamentals.
Learn to select and alter the vertices, edges and faces of your models.
Additional Info
- Runtime 01 min 49 sec
- Software Blender
Learn to convert your model's faces from squares to triangles.
Additional Info
- Runtime 02 min 06 sec
- Software Blender
Learn to use the Proportional Editing option and how to add fall-off to your Grab tool's area of effect.
Additional Info
- Runtime 01 min 40 sec
- Software Blender
Learn to create two dimensional curves in Blender.
Additional Info
- Runtime 01 min 54 sec
- Software Blender
In this chapter you'll learn to create 3D objects from curves.
Additional Info
- Runtime 00 min 45 sec
- Software Blender
In this chapter we'll learn a technique for modeling using overlapping curves.
Additional Info
- Runtime 03 min 10 sec
- Software Blender
