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3D Content Creation - Autodesk 3ds Max
Learn the fundamentals of the Autodesk® 3dsMax® interface as well as professional techniques for polygon modeling, texture application, and more. Learn to generate props from scratch, and follow step-by-step instruction walking you through creating your own game-ready humanoid characters.
In this chapter we give a brief overview of what will be learned in this tutorial.
Additional Info
- Runtime 07 min 57 sec
- Software 3ds Max
In this chapter we learn how to use the top, left, front, and perspective viewports.
Additional Info
- Runtime 05 min 55 sec
- Software 3ds Max
There are multiple selection options. Mastering them will optimize your workflow.
Additional Info
- Runtime 05 min 11 sec
- Software 3ds Max
Grouping objects is a great way to organize your project.
Additional Info
- Runtime 04 min 53 sec
- Software 3ds Max
Linking is a great way to transform one object and affect others.
Additional Info
- Runtime 04 min 46 sec
- Software 3ds Max
The transform tool is used to scale, rotate, and move objects
Additional Info
- Runtime 05 min 55 sec
- Software 3ds Max
Hiding objects is useful when trying to model multiple objects at once.
Additional Info
- Runtime 04 min 05 sec
- Software 3ds Max
Knowing how to create and use primitives is a must when modeling.
Additional Info
- Runtime 08 min 10 sec
- Software 3ds Max
Explore parent and child relationships in this hierarchy exercise.
Additional Info
- Runtime 06 min 24 sec
- Software 3ds Max
In this chapter we learn about editing polygon objects.
Additional Info
- Runtime 09 min 31 sec
- Software 3ds Max
Modifiers are useful for manipulating your objects.
Additional Info
- Runtime 03 min 49 sec
- Software 3ds Max
In this chapter we learn how to use the shapes tool.
Additional Info
- Runtime 03 min 52 sec
- Software 3ds Max
