Training Center

3D Content Creation - Autodesk 3ds Max

3D Content Creation - Autodesk 3ds Max

Learn the fundamentals of the Autodesk® 3dsMax® interface as well as professional techniques for polygon modeling, texture application, and more. Learn to generate props from scratch, and follow step-by-step instruction walking you through creating your own game-ready humanoid characters.

In this chapter we give a brief overview of what will be learned in this tutorial.

Additional Info

  • Runtime 07 min 57 sec
  • Software 3ds Max
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In this chapter we learn how to use the top, left, front, and perspective viewports.

Additional Info

  • Runtime 05 min 55 sec
  • Software 3ds Max

There are multiple selection options. Mastering them will optimize your workflow.

Additional Info

  • Runtime 05 min 11 sec
  • Software 3ds Max

Grouping objects is a great way to organize your project.

Additional Info

  • Runtime 04 min 53 sec
  • Software 3ds Max

Linking is a great way to transform one object and affect others.

Additional Info

  • Runtime 04 min 46 sec
  • Software 3ds Max

The transform tool is used to scale, rotate, and move objects

Additional Info

  • Runtime 05 min 55 sec
  • Software 3ds Max

Hiding objects is useful when trying to model multiple objects at once.

Additional Info

  • Runtime 04 min 05 sec
  • Software 3ds Max

Knowing how to create and use primitives is a must when modeling.

Additional Info

  • Runtime 08 min 10 sec
  • Software 3ds Max

Explore parent and child relationships in this hierarchy exercise.

Additional Info

  • Runtime 06 min 24 sec
  • Software 3ds Max

In this chapter we learn about editing polygon objects.

Additional Info

  • Runtime 09 min 31 sec
  • Software 3ds Max

Modifiers are useful for manipulating your objects.

Additional Info

  • Runtime 03 min 49 sec
  • Software 3ds Max

In this chapter we learn how to use the shapes tool.

Additional Info

  • Runtime 03 min 52 sec
  • Software 3ds Max

Chapter List

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