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03 Jan 2012

Game Development In One Word

Throughout 2011 design3 had the opportunity to talk to a lot of great game developers. We ended each interview with the same question, "Sum up game design & development in just one word".

This video contains those answers.

In order of appearance:

Will Wright - Stupid Fun Club

Stefano Corazza - Mixamo

Andrew Maul - Trade Secret

Kyle Brannon - Trade Secret

Scott Reismanis - DesuraNET

Glennon Neubauer - Westwood College

Alex Neuse - Gaijin Games

Zach Lehman - Emotional Robots

Charlie Cleveland - Unknown Worlds Entertainment

Markus "Notch" Persson - Mojang

Dave Traeger - DesuraNET

Niv Fisher - SpikySnail Games

Mark "Messhof" Essen - Nidhogg

Thomas Grip - Frictional Games

David Helgason - Unity Technologies

Joe Robins - Unity Technologies

Mircea Marghidanu - Unity Technologies

Dan Adams - Unity Technologies

Chris Migleo - Unity Technologies

Robin Hunicke - thatgamecompany

Matt Rix - Magicule

Chris Hazard - Hazardous Software

Mathieu Mazerolle - Autodesk

Caitlyn Meeks - Unity Technologies

Richard Hogg - Hohokum

Ricky Haggett - Honeyslug

Ryan Arndt - IGDA

Ian DiCarlo - Tellus

David Payne - Tellus

Rod Humble - Linden Lab

Marc Mencher - Game Recruiter

Nateon Ajello - Mixamo

Michael Allar - Emotional Robots

Jesse Schell - Schell Games

A big thanks to everyone who shared their thoughts on game development with us. We look forward to interviewing more of you in 2012!

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