In this chapter you'll learn to assign multiple textures to the same object.
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Prep your model for texture painting by adding seams and unwrapping it.
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Copy your texture files into the Half-Life 2 directory.
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Export your textures for use in Half-Life 2 multiplayer
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Using the Content Browser, you'll learn to search and select textures to use in your scene.
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Learn to add a new texture to your objects in Blender.
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In this chapter you'll learn to bring your own custom textures into Half-Life 2.
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This chapter will teach you how to import your own custom images into UDK.
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In this chapter you'll learn to give your terrain a more realistic texture.
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