Create your own unique, game-ready facemap texture image using Photoshop.
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This chapter gives a brief introduction to the palette, tools, and options windows. These will be discussed in greater detail further into this tutorial.
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An overview of what will be taught in the following tutorial.
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A brief introduction of what techniques and skills are needed to create stunning concept art in Photoshop.
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In this introduction we'll briefly describe what will be covered in the following tutorial.
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A brief introduction of what will be covered in the following tutorial.
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Learn to use the color palette and the many tools it offers.
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Create a custom icon to be displayed in the game.
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Here we introduce Unity's workflow for utilizing original assets. We'll use the Asset Importer for FBX files, audio files, and Photoshop PSDs.
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