Learn how to bring Mixamo motions into Maya using Animation Layers, for further tweaking efficiency.
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Additional Info
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You’ll learn how to use the paint-on selection tool as well as how to save and recall selection sets that you may want to use over and over again.
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We start this tutorial by opening Steam and downloading Half Life 2 to gain access to the Source SDK.
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To get started we download and get familiar with Steam. Also, we set up our project files to keep everything well organized through-out the tutorial.
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To get started animating your characters in Maya, you'll need to download a BVH file plugin and a Half-Life 2 exporter.
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This chapter shows the different attributes of the Hypershade tool and how they affect lighting, color, transparency, etc.
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In this chapter we give a brief overview of the user interface and the many tools that make up Maya.
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This introduction to Maya 2011 will get you familiarized with the many tools and buttons that make up the interface.
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Taking what you've learned from previous Maya 2011 3D Content Creation tutorials, you'll model a mason jar from scratch.
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