In this chapter we learn to install Softimage|XSI and give a brief overview of what you will be learning.

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To begin, we'll discuss what will be learned in this tutorial and what we need to do to get started.

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In this module you'll learn all about vehicle scripts in the Source engine. What their values do, how to change them, what results you want and what you can do if just scripting isn't enough.

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In the chapter we import our chained skeleton model and play with a couple of options to make it hang from an object.

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Learn the difference between local and global axis. This is really important when you start modeling.

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In the following section we'll learn the basics of animation.

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Learn to use the different selection options.

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In this chapter we add a rig to our skeleton model. Then we will animate some jaw movements.

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In this chapter we take a look at the modeling interface and the many tools and functions it has.

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Learn to create groups to manage your project easier.

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