In this chapter we learn to install Softimage|XSI and give a brief overview of what you will be learning.

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In this chapter we give a brief overview of the user interface and the many tools that make up Maya.

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In this chapter we give a brief overview of what will be learned in this tutorial.

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In this chapter we learn about editing polygon objects.

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In this chapter we learn to activate and use the component selection menu.

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Learn the difference between local and global axis. This is really important when you start modeling.

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Modifiers are useful for manipulating your objects.

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Learn to use the different selection options.

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The shelf is a great way to access certain tools at the touch of a button.

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In this chapter we take a look at the modeling interface and the many tools and functions it has.

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