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Blooddarkness created a new topic Problem Blender 2.6 with the first chaptr of Tut1 in the forum.Greetings for the comunity
I Flip to Normal and the image get see in the back...and it cant be see so clear as the Tuts show..
Can some one say whats the problem?
Regards,
Jorge Dominguez
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acsam added 3 new photos in Fox Delta: Under the Radar album
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No problem! I'm looking forward to seeing how your plans for world domination turn out, be sure to share your progress! *evil chuckle*
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Our indiegogo fund campaign has started. Help us to reach our goal and claim great rewards!
http://igg.me/p/105873?a=560624 -
benmears replied to the topic Re: tutorial video not working in the forum.Thanks for pointing out that problem, the video was not linked correctly. It has been fixed and should play fine now.
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undyingvisage58 created a new topic tutorial video not working in the forum.www.design3.com/training-center/3d-art-a...hapter-3-biped-guide
play button shows but video never loads.
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design3 - The David Perry Challenge View the full details of the challenge on design3 here: http://www.design3.com/industry-insight/david-perry/item/2537-the-david-perry-challenge desig ...
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design3 - Interview with David Perry Check out design3's Industry Insight area for more game development related videos: http://www.design3.com/industry-insight design3 got a unique oppo ...
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uploaded a new avatar
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danms replied to the topic Re: My player object is still moving out of the screen in the forum.Your null reference error is probably due to a public variable not being linked to an object or component in the Inspector/Editor. Find that and the script may start working as expected. It also appears that the player will wrap around the screen when moving left rather than getting held to the left side.
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winmyat created a new topic My player object is still moving out of the screen in the forum.My coding is following below:
function Update()
{
// Playe Movement and Speed axis
var transV : float = Input.GetAxis ("Vertical") * playerSpeedVertical * Time.deltaTime;
var transH : float = Input.GetAxis ("Horizontal") * playerSpeedHonrizontal *Time.deltaTime;
transform.Translate (transH, transV, 0);Read More... -
benmears replied to the topic Re: Missing tutorial elements in the forum.Thanks for your message. Can you let me know which specific video in the AI module you are referring to and also the timecode of when you see the robots changing color? As far as I know this tutorial only focuses on AI and doesn't cover texture or shader changes at all.
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jjolton created a new topic Missing tutorial elements in the forum.For the first set of AI tutorials, the introduction video shows the AI robots changing their color as the player robot gets closer, but none of the tutorial videos shows how this is done. Before I fill the gaps in for my students (which I shouldn't have to do, since we're paying for this), I need to ask if I missed something, or is there an explanation somewhere for how this is done.
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GDC 2012 - Interview with Benson Russell See the complete interview here: http://www.design3.com/industry-insight/gdc-2012/item/2505-gdc-2012-interview-with-benson-russell Remember the D-Day ...
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GDC 2012 - Interview with Austin Wintory Full interview available here: http://www.design3.com/industry-insight/gdc-2012/item/2498-gdc-2012-interview-with-austin-wintory After taking a 3 yea ...
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GDC 2012 - Interview with Danny Baranowsky Check out the complete interview here: https://www.design3.com/industry-insight/gdc-2012/item/2500-gdc-2012-interview-with-danny-baranowsky "Uh ...
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GDC 2012 - Interview with Alexander "Demruth" Bruce Full Interview Here: http://www.design3.com/industry-insight/gdc-2012/item/2503-gdc-2012-interview-with-alexander-demruth-bruce If M.C. Escher sat do ...
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GDC 2012 - Interview with Markus "Notch" Persson of Mojang For more exclusive GDC interviews visit: http://www.design3.com/industry-insight/itemlist/category/295-gdc-2012 We took a few minutes at GDC 2012 to ...
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design3 - Interview With Derek Yu of Mossmouth Mossmouth is the "official" name of Derek Yu, one of the most well-known figures in indie game development and creator of the hit "Spel ...
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design3 online workshops coming soon!
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Sickmind replied to the topic Re: [UDK]Critical Point: Incursion in the forum.-That's also interesting that there will be no respawn. Personally, I can't stand waiting for the match to restart before I can play again but I know that there are a lot of players who prefer this method, just look at Counter Strike, ha ha.
For me it's frustrating if you cleared an area and get shot from that area because people respawned.Read More... -
benmears replied to the topic Re: [UDK]Critical Point: Incursion in the forum.Very cool, thanks for the info!
-I like the idea of not having a mini-map since it will be more realistic and force the player to only focus on whats right in front of them.
-That's also interesting that there will be no respawn. Personally, I can't stand waiting for the match to restart before I can play again but I know that there are a lot of players who prefer this...
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woflos replied to the topic Re: JavaScript (MonoDevelop) vs C# (VisualStudio) in the forum."Mono is a free and open source project led by Xamarin (formerly by Novell and originally by Ximian) to create an Ecma standard compliant .NET Framework-compatible set of tools including, among others, a C# compiler and a Common Language Runtime.
The stated purpose of Mono is not only to be able to run Microsoft .NET applications cross-platform, but also to bring better...
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Sickmind replied to the topic Re: [UDK]Critical Point: Incursion in the forum.Hello Ben

There will be no map showing enemy positions.
The maps are not verry big, so you can simply run arouns and spot enemy's or ambush the enemy by listening to their footsteps.
It will be a multiplayer game, without...
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Sickmind thanks for the post Re: [UDK]Critical Point: Incursion
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Posted a new announcement, "Adding Interactivity" Unity scripting tutorial released on design3