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TheGameMaster85 replied to the topic Re: New Tutorial Suggestions in the forum.Is there a tutorial on how to make fighting games on UDK? If not can one be made?
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toddspitz@fixer created a new topic Support for social & mobile games — public cloud in the forum.Hi All—I am in charge of business development for English-speaking clients at a Japanese web consulting & development firm. Based in Tokyo, Japan, we develop and operate popular games for Square Enix, GREE, Mixi, Studio Zan, other gaming companies.
We provide support services to other game development studios & producers (like you!), and we specialize in cloud computing...
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Studio Zan's "Overturn Saga" for mobile, released on GREE. This is a social mobile game where you battle other 3D Mech Robots and work to level-up your own Mech's abilities. The game combines various gameplay styles, with the 3D battle elements running on Unity.OVERTURN SAGA PV スタジオ斬が放つ『OVERTURN SAGA』オフィシャルPVを公開!! ■『OVERTURN SAGA』とは... 次世代の3Dロボットカードバトル!! 今話題の「Unity」を使った本格派3Dマシンアクションゲームも楽しめる!! 世界各地に散らばった伝説の「オーバーターンマシン」の設計図をめ ...
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Social mobile RPG game released by Square Enix on GREE. Gameplay combines various elements including card battling, 3D, and more traditional RPG elements. Our firm handled the construction of the cloud environment for the project, freeing up the Square Enix team to focus on game design and developing new gameplay elements.ギャラクシーダンジョン PV (720P) ギャラクシーダンジョン for SMARTPHONE iOS 配信中 https://itunes.apple.com/jp/app/gyarakushidanjon/id542624624?mt=8 Android 今冬配信予定 公式WEBサイト http://www.jp.square-e ...
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A selection of past projects we have worked on:
Square Enix "Lord of Vermillion Re:N"
・ http://www.square-enix.co.jp/mobile/etc/lov/
Square Enix "Galaxy Dungeon"
・ http://www.jp.square-enix.com/gd/
・ http://www.youtube.com/watch?v=HyKeLItXSpI
Studio Zan "Overturn Saga"
・ http://studio-zan.com/overturnsaga/
・ http://youtu.be/CLjLlTdW30I?t=2m30s -
uploaded a new avatar
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ncase replied to the topic Re: Gimbal - Multiplayer Space Shooter in the forum.Congratulations Colinshark, great game and great update!
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Again, fantastic work man - very fun!
Interested in participating in an interview about your background and the development of Gimbal? -
Lynn replied to the topic Re: Best 3D modeling software? in the forum.What is best depends on what you want to achieve. There are tools that are great for level building, but there are others which are specialized for organic modeling (Zbrush, Mudbox, Scuptris), or for landscape design (Vue).
There are a lot of free or near free tools out there, other than Blender. There is a virtual army of Blender supporters that try to convince people its great...
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colinshark replied to the topic Re: Gimbal - Multiplayer Space Shooter in the forum.
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pineapplekoala created a new topic Random.Range Error in the forum.I'm stuck on video 12 right now. I'm using Unity 3.5.7 and I'm getting and error that says "BCE0023: No appropriate version of 'UnityEngine.Random.Range' for the argument list '(float)' was found. I'm relatively new to the program and I've looked on the Unity forums and can't figure out what's wrong. Any help would be appreciate
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acsam thanks for the post Re: [WIP] Fox Delta Command
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SteelRiverGames replied to the topic Re: Cosmic Predator in the forum.Major Updates for Cosmic Predator:
-The player's health now slowly decreases over time and eating enemy remains restores health. This was done to make going after enemy blood a more central part of the gameplay (aside from just collecting it to essentially buy power-ups between levels) and because it works well with controlling a predatory creature (you need to hunt and kill to...
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SteelRiverGames replied to the topic Re: [WIP] Fox Delta Command in the forum.Looking good for an early build. I love the lighting and color on the level. It conveys a nice evening/early morning feel. The animations, the menu, etc need more work but this is still early in development so clearly that's to be expected. Great work overall and I'm excited to see more of this.
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- sports Red Sox Tickets - If you’re looking for a witty, upbeat musical comedy, you’ll delight in this musical comedy. Find The Book of Mormo ...
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adelphia1 created a new topic so now that this is quite old the code doesnt work in the forum.I have changed it slightly to make the skater turn with the ramp but now it is stuck to facing the one way and i do not know why.
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acsam created a new topic [WIP] Fox Delta Command in the forum.
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kablooee1 created a new topic I need 1 on 1 help in the forum.Hello my name is Ryan I am 12 years old and I live in Maine. I've always dreamed of having a job of making the maps within
The game but I feel I need a head start on doing so. If any one could maybe teach me on how to start and everything I would be
Happy. Thank you ...
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is this site dead?
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acsam thanks for the post Re: Cosmic Predator
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waylan created a new topic iOS game under 50MB in the forum.Hey guys so I'm what you would call a Noob to game design, Ive been using Game Salad for a few months and its all going well there as its pretty straight forward. The game I'm developing in GS is going so well and so much fun I think it would be a hit on iPhone and iPad so I've came to acquire Unity 4.0. I want to use Unity as I think the game will be more visually pleasing with 3d models ( its...
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SteelRiverGames thanks for the post Re: Cosmic Predator
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uploaded a new avatar
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acsam replied to the topic Re: Cosmic Predator in the forum.
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tstrah created a new topic No video link available on page in the forum.Hi
I'm using Firefox and the video information displays, but there is no link to the video itself
www.design3.com/training-center/engines-...er-1-getting-started
the next one is the series is missing as...
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seejay3061 replied to the topic Re: Chapter 14 GUILives Texture2D []; does not work in the forum.For some reason you have to go a little further in the scripting part of the tutorial before the array shows up in the editor.
if you just use the below you will get past this little hiccup. Just watch the rest of the chapter to see how and why you get there.
var livesTexture : Texture2D[];
function Update () {
guiTexture.texture =...
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SteelRiverGames replied to the topic Re: Cosmic Predator in the forum.Updates:
-fixed the spreadshot weapon, hitting an enemy with multiple shots at once will do extra damage
-made the asteroids and other obstacles brighter so they don't blend into the background
-modified the large asteroids so they do damage and are destroyed after colliding with you
-changed the ending of the first boss fight so that he instantly traps you,...
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colinshark replied to the topic Re: Gimbal - Multiplayer Space Shooter in the forum.Just released the V1.16 patch, which will auto-update.
Fixed bug where dead mines counted against your total
Fixed some accuracy problems in master server listings
Fixed an annoying Null Ref crash during multiplayer games
Fixed Null Ref crash in missile code
Fixed bad lag when clearing ToolTips
Fixed incorrect version number bug that affected...
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mcpaf replied to the topic Re: Chapter 14 GUILives Texture2D []; does not work in the forum.Hello I have the same problem but I'm not sure to understand your answer.
I write this but it doesn't work:
var livesTexture : Texture2D;
function Update () {
guiTexture.texture = livesTexture[GameController.lives];
}
Can you help me please.
Thanks
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unitynoobs created a new topic animation scripting in unity 4.0 in the forum.in the project view, i split all my animation like idle, idletap, run, walk... any everything spell right and i click apply and drag my prefab in the hierarchy view. Now when i click my robot in the hierarchy view, i don't see any animation like in the video. instead i see animator but it doesn't have any animation clip, so i remove the animator components and add the animation component and i...
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SteelRiverGames created a new topic Cosmic Predator in the forum.Hey guys. I'm here to show my most recent project. Cosmic Predator is a side scrolling SHMUP made with Unity in the vein of classics like Gradius and R-Type. The game also features an upgrade system where you can purchase power-ups at the end of a stage depending on how much blood you devour from downed enemies. Give it a try ...
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