Industry Insight

A Month of Giveaways!

This "Dev-ember" (December) we're going to celebrate game development by giving away over $2,500 in prizes to design3 members throughout the month. All design3 members (free and paid) are automatically entered into the drawing. If you don't have an account already, sign-up for a free one here. Winners will be selected at random and will be notified via email, and will be recognized in our social networks and posted here. Drawings will take place every week day in December!


Awesome Prizes



- Sponsors -

A big THANK YOU to all of the Dev-ember sponsors!










Winners:


Win Date

Username/Name

Prize

12/1/11

SKVIP

The Elder Scrolls V: Skyrim

Hoizen

6 Month d3 Membership

12/2/11

CourtlandB

design3 T-Shirt

acsam

Annual d3 Membership

12/5/11

Ful12

design3 T-Shirt

kproof8

Natural Selection 2

dagofin

6 Month d3 Membership

12/6/11

simesf

design3 T-Shirt

ChiiAnna

Trainyard

12/7/11

twinfox

design3 T-Shirt

Beweren

Natural Selection 2

Aguas

Annual d3 Membership

12/8/11

Necia91

design3 T-Shirt

kaiju

Trainyard

Burrito

Trainyard

12/9/11

rudygil1

Xperia™ PLAY

Cynner Zero

Natural Selection 2

12/12/11

eduardo.sacks

design3 T-Shirt

HeadClot

Natural Selection 2

McDanio

6 Month d3 Membership

12/13/11

ajax6893

design3 T-Shirt

prenderg

Achron

12/14/11

Chezzwizz

Syz: EG (fun iPad game!)

Lion Core Games

design3 T-Shirt

Ravenblood

Annual d3 Membership

12/15/11

fliesen

design3 T-Shirt

DragonMaker

Syz: EG (fun iPad game!)

12/16/11

Cireva

Syz: EG (fun iPad game!)

shog768

design3 T-Shirt

oostermeijer7

Kinect for Xbox 360

12/19/11

rgortigo

design3 T-Shirt

DavidDSOTP

Natural Selection 2

chicken

6 Month d3 Membership

12/20/11

soulmapp

design3 T-Shirt

Samratov

Syz: EG (fun iPad game!)

12/21/11

mrlukeh

design3 T-Shirt

chaddox

Syz: EG (fun iPad game!)

h1m2

Annual d3 Membership

12/22/11

wmann

design3 T-Shirt

MegaVenus

Syz: EG (fun iPad game!)

12/23/11

One Man Project

Xperia™ PLAY

Joao

Call of Duty: Modern Warfare 3

12/27/11

cmcastro

design3 T-Shirt

bigjmeeks

Syz: EG (fun iPad game!)

RuddyBird

The Elder Scrolls V: Skyrim

12/28/11

pmgombarcik

design3 T-Shirt

jdeleon

Rain, Sand, Stars (fun iOS game)

Crymek

6 Month d3 Membership

12/29/11

senis_kenis

Annual d3 Membership

AmberMcG

design3 T-Shirt

12/30/11

kwp20pitts

Kinect for Xbox 360

Leezor

Achron


*The terms of design3's Giveaway Terms and Conditions and Privacy Policy apply to the Dev-ember giveaways. Note that winners of non-electronic prizes are required to verify their mailing address within five (5) days of issuance of notification. Non-compliance will result in disqualification and the prize may be awarded to an alternate entrant.


Last Updated on Monday, 16 January 2012 20:33

Hits: 4185

Contest Terms & Conditions

The terms of design3 Promotion Guidelines and Privacy Policy shall apply to the contest as well as all content submitted to the design3 web site, whether for the contest or otherwise, and shall continue to apply to all content regardless of acceptance or rejection in a given contest.


In submitting content, the entrant agrees to the bellow terms:

• The submitted content should be the entrant’s own original work and the entrant should own the rights to all resources, graphics and animations. You may not use materials that infringe on the rights of any third party.

• You may submit work you created in the past but only if it has not already been published.

• All submitted content becomes property of design3 and may be used and sold within 51 Run without additional permission, compensation or payment to the submitter. All of the assets that are used will receive appropriate credit.

• Contest entries must be submitted by an individual participant. Groups shall nominate a group representative for the submission process. If the submission wins, only the representative will be awarded with the prize. design3 has no control or liability whatsoever as to dividing of the prize among the group members. The prize package will be allocated to one official entrant of the contest.

• An entrant is allowed to submit as many assets as he/she would like but only one prize may be awarded to an individual participant.

• Submissions cannot contain offensive material.

• Amendments to submitted content is acceptable only until the deadlines relevant to each contest. Assets updated after the deadline will be disqualified.

• Prizes won by eligible minors may be awarded in the name of the parent or guardian, who may be required, at design3 discretion, to complete and return a Certification of Eligibility on minor’s behalf.

• In the event the contest must be terminated, design3 will forfeit all rights to use the previously submitted assets.

• design3 and contest partners shall not be liable for: late, lost, delayed, stolen, misdirected, incomplete, unreadable, inaccurate, garbled or unintelligible entries, communications or documents, regardless of the method of transmission; (ii) telephone system, telephone or computer hardware, software or other technical or computer malfunctions, lost connections, disconnections, delays or transmission errors; (iii) data corruption, theft, destruction, unauthorized access to or alteration of entry or other materials; (iv) any injuries, losses or damages of any kind caused by any prize or resulting from the acceptance, possession or use of such prize, or from participation in the Contest; or (v) any printing, typographical, administrative or technological errors in any materials associated with the Contest. The Contest Sponsor disclaims any liability for damage to any computer system resulting from participating in, or accessing or downloading information in connection with this Contest, and reserves the right, in its sole discretion, to cancel, modify or suspend the Contest should a virus, bug, computer problem, unauthorized intervention or other causes beyond Contest Sponsor’s control, or otherwise, corrupt the administration, security or proper play of the Contest. In such event, design3 may in its discretion post notice on the Contest Website and implement an alternative means for awarding the prizes. design3 may prohibit any Entrant or Voter from participating in the Contest or winning a prize if, in its sole discretion, it determines an Entrant or Voter is attempting to undermine the legitimate operation of the Contest by cheating, hacking, deception, or any other unfair playing practices of intending to annoy, abuse, threaten or harass any other Creators or the Contest Sponsor representatives. design3 reserves the right in its sole discretion to suspend, modify or terminate this Contest in any manner it deems necessary and reasonable. design3 shall not be responsible if this Contest cannot be implemented or if a prize cannot be awarded due to delays or interruptions due to acts of God, acts of war, strikes, governmental action, natural disasters, weather or acts of terrorism. Any and all disputes, claims, and causes of action arising out of or in connection with this Contest, shall be resolved individually, without resort to any form of class action.


Date of Last Revision: 8/12/2011

Last Updated on Friday, 12 August 2011 23:24

Hits: 383

What We’re Looking For:

Contest Criteria and Guidelines

Two Options:

We're offering two (2) textured prop model options for this contest. We encourage participants to try both options!


  1. Make a spaceship!
  2. Create other game props

OVERVIEW: 3D TEXTURED PROP MODELS

We need a killer spaceship and game props for 51 Run. For both the spaceship and game prop options, the entrants will need to create a textured prop model, in any 3D program, that fits into the 51 Run environment.


1) MAKE A SPACESHIP

  • The spaceship is the escape mechanism for the 51 Run hero, Specimen D3. The spaceship will reside on the ground level until the trusty protagonist makes his way to the desert floor, hops in his spaceship and takes off for his extraterrestrial home.
  • The spaceship can be any size, shape, texture or color just as long as it proportionally scales to characters height of 2 meters.

Example of spaceship placement on the desert level.


Need inspiration? Check out these examples:
{gallery}exspaceships{/gallery}

REFERENCE TUTORIALS

Brush up on your modeling and texturing skills or learn something NEW!


Download Game Assets Here


Note: The 51 Run Game Assets have been created and tested in 3DS Max 2012. FBX files are also provided and can be imported into other popular 3D applications. We will add native scene files for alternate software over the next few days and weeks. Please report other issues to This email address is being protected from spambots. You need JavaScript enabled to view it. .


SUBMISSION

  • All submissions must be received by Friday, September 30th. Please email FBX files (DAE files are acceptable, but not preferred) to This email address is being protected from spambots. You need JavaScript enabled to view it. .
  • You must be a design3 member to enter the contest. To get a free membership, please click here.
  • Contestants are allowed to submit as many projects as he/she would like but only one prize will be awarded to an individual participant.
  • By submitting assets you’re agreeing to the Contest Terms and Conditions, which can be viewed by clicking here.

Prize Partners:


More Contest Details:

Click Here To View the 51 Run Image Gallery

 

2) CREATE GAME PROPS

  • The textured game prop models can be anything that will fit into the theme of Area 51, aliens, scientists, desert, etc.
  • The game props can be either usable tools in the game or ornamental pieces.
  • Tool examples: A large butterfly net used by the scientists to recapture the spaceship in flight; large scissors will be used by alien to cut the net and escape.
  • Ornamental prop examples: Beakers in the laboratory; snake on the desert level.
  • With each prop submission, please provide a description on how the prop can be used. For example: This large hammer will be used by the scientist to knock down the escaping spaceship.
  • All game props must proportionally scale to characters height of 2 meters.

EXAMPLES:

  • Laboratory equipment (syringes, experimental set-ups, IV stands, shelving, medicine vials, beakers, microscopes)
  • Tools and usable items (large butterfly net, gigantic hammer, scissors, dynamite)
  • Ground level desert elements (cactus, snakes, large boulders)

Need inspiration? Check out these examples:
{gallery}exgameprops{/gallery}

RULES & REQUIREMENTS

To ensure that all your hard work plays nice with existing assets there are a few considerations to take into account as you begin creating your prop and spaceship models.

  • Our little alien friend's height is approximately 2m (two meters) in 3D scale. All props should match this scale to ensure we don't have Specimen d3 trapped inside his own chemistry set from $@#%.
  • Because we will ultimately be releasing the game (including FREE version) on a mix of desktop and mobile devices we need to keep polygon counts low to ensure optimal performance. This is nothing new in games land - work smart with your polygons and use textures to add detail if necessary. More details below.

Props

Since multiple props will likely end up visible on screen at once it is critical that we establish polygon limits for the models you create. In an effort to allow you more creative freedom, keep things flexible for us, and just plain torture you with things to do, we're requesting two LOD (levels of detail) for each submission.


If you're pressed for time or just can't hack it, focus on the lower LOD option (its OK, we understand).

  1. Higher LOD - 500 triangles or less. 512x512 texture and 2 material maximum
  2. Lower LOD- 150 triangles or less. 256x256 texture and 2 material maximum

Spaceships

Traditionally spaceships are big and that means more polygons! For those dusting off their aeronautics books we've got bonus triangles for you. A whopping 6,000 on the high side. Now don't get us wrong, we wouldn't want to pigeonhole you into creating some Independence Day monstrosity. A 2.001 meter intergalactic space Twinkie might do our green friend just fine. And remember we still need that sad little low res version to play with.

  1. Higher LOD - 6,000 triangles or less. 2048x2048 texture and 5 material maximum
  2. Lower LOD- 1,500 triangles or less. 512x512 texture and 3 material maximum

The exterior of the spaceship is key - although it sounds cool, we're not requiring entrants to model the interior digs. (shag carpet simulations not required)


6) Contest submissions must include:

  • 3D scene file(s)
  • All textures and/or images used
  • Exported FBX files (model only no need for lights/cameras)
  • A cute little JPG or PNG screenshot showing your beautiful handy-work

7) By submitting assets you’re agreeing to the Contest Terms and Conditions.


Note: The submitted content must be the entrant’s own original work and the entrant should own the rights to all resources, graphics and animations. You may not use materials that infringe on the rights of any third party. You may submit work you created in the past but only if it has not already been published. All submitted content becomes property of design3 and may be used and sold within 51 Run without additional permission, compensation or payment to the submitter. All of the assets that are used will receive appropriate credit.

Last Updated on Tuesday, 28 February 2012 17:46

Hits: 2893

Win great prizes including:

Unity software, Substance Designer 2, Mixamo credits and more!


WHO

We’re making a game and we want YOUR help! All design3 members (free and paid members) are eligible to participate. If you’re not a design3 member yet, sign-up for an account now.

 

WHAT

WE NEED A SPACESHIP AND GAME PROPS...that’s why we’re hosting this contest!


The contest has 2 modeling and texturing categories:


      1) Make a spaceship
      2) Create game props


WHEN

The contest starts Aug. 8th and ends on Sept. 30th

  • All submissions must be submitted by mid-night PST on Friday, September 30th.
  • Winners receive a phone call or email and will be announced publicly by Friday, October 7th.

JUDGING CRITERIA

All submissions will be judged on the following three areas:

  • Technique: Submissions should demonstrate a high level of skill and professional quality.
  • Usability: Submissions should align with the theme of the game, fit seamlessly into the environment and be playable.
  • Creativity: Submissions should compliment and enhance the game aesthetic and demonstrate unique, clever and polished artistry.

JUDGES

The judging panel will consist of three design3 team members who are experts in game development:

  • Casey Noland,  CEO (Art and Development Pipeline)
  • Dan Miller-Schroeder,  Content Manager (Unity Implementation)
  • Ben Mears,  Production Lead (Game Design)

 

SUBMISSION

  • All submissions must be received by Friday, September 30th. Please email FBX files (DAE files are acceptable, but not preferred) to This email address is being protected from spambots. You need JavaScript enabled to view it. .
  • You must be a design3 member to enter the contest. To get a free membership, please click here.
  • Contestants are allowed to submit as many projects as he/she would like but only one prize will be awarded to an individual participant.
  • By submitting assets you’re agreeing to the Contest Terms and Conditions, which can be viewed by clicking here.

 

Click Here To View the 51 Run Image Gallery

 

PRIZES!


 

 

Winners will:

      1) Have their work featured in the game
      2) Have their name featured in the game credits
      3) Be acknowledged on the website, in promotional communications, all over the internet in game dev blog posts, social networks, and more!
      4) Win awesome prize packages, including Unity Pro + Android Pro software ($3000 value), Substance Designer 2 ($990 value), Mixamo Credits ($900 value), design3 Memberships ($340 value) and more!

Prize Packages:

  • Grand Prize ($3,540+ value) Unity Pro + Android Pro license + 20 Mixamo Credits + Yearly design3 Membership* + work featured in the game + name in credits + recognition on 51 Run website page + recognition in design3 & 51 Run social networks

  • Second Place ($1,360+ value) Substance Designer 2 + 15 Mixamo Credits + 6 Month design3 Membership* + name in credits + recognition on 51 Run website page + recognition in design3 & 51 Run social networks

  • Third Place ($240+ value) 10 Mixamo Credits + 3 Month design3 Membership* + name in credits + recognition on 51 Run website page + recognition in design3 & 51 Run social networks

  • Fourth Place ($90+ value) 5 Mixamo Credits + name in credits + recognition on 51 Run website page + recognition in design3 & 51 Run social networks

  • ALL ENTRANTS will get recognition in the game credits.

  • *Paid design3 members will receive access to their prize design3 membership once their current membership is expired. Reimbursements for current memberships will not be issued.


Prize Partners:



Good luck everyone!


Last Updated on Tuesday, 28 February 2012 17:50

Hits: 8484

Below are banner links for you use in the d3 'LinkSniper' contest.

Choose the link you would like to post and copy & paste the code below it into the website, blog, tweet, etc. of your choice.


design3 - learn to make games
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Want to make games? Learn how at design3
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Want to make games? Learn how at design3.com
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Learn to Make Games - with Unity!
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learn to make games
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design3 - Learn to make games™
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Last Updated on Tuesday, 29 March 2011 04:17

Hits: 367

Questions? ¿Preguntas? 有问题吗? Domande? Вопросы? 質問はありますか? सवाल? الأسئلة؟
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